Services

Mobile app development.
Android and iOS, with the backend to match.

A mobile app is rarely just an app. It is the app, the backend it talks to, the admin your team runs it from, and the release process that keeps it working on phones you have never seen. We build all four.

The app is the visible part

People judge a mobile app in the first thirty seconds: does it open fast, does it make sense, does it do the one thing they came for. Behind those thirty seconds is a backend that has to be right, an admin that lets your team respond, and a release process that keeps every version working on hundreds of different devices.

We build the whole thing, because an app without the rest is a demo.

What we build

Customer apps. Ordering, booking, learning, tracking: the product itself, in people’s pockets. Clear flows, fast screens, offline where it matters, notifications that are useful rather than annoying.

Team and field apps. The app your own people use: a delivery partner marking a drop, a tutor taking attendance, a technician logging a visit. Often the highest-return app a business can build, because it removes paper and phone calls from the day.

The backend and admin. The API, the data, the permissions, and the admin panel your team runs from. See web application development for how we think about that half.

Releases. Store accounts, listings, review, crash monitoring, and a release rhythm that does not stop the business every time a phone updates.

One codebase, two platforms

For most products we build one cross-platform codebase that ships to both Android and iOS. It halves the cost of every future change, and users cannot tell the difference. Where a product genuinely needs native work, we do native work. The decision is made in foundations, on the merits, and written down.

How we build it

Foundations first: who the users are, what the first release must do, which flows matter and which can wait. Then short cycles with a working build on your phone every week. Real users see it early, because that is where the real feedback is.

After launch

Phones change, operating systems change, your business changes. We stay to keep the app working and to build what comes next. If you take it in-house later, the code, the accounts and the documentation are already yours.

People ask us

Native or cross-platform?
For most products, one cross-platform codebase covering Android and iOS is the right call: faster to build, cheaper to change, and good enough that users cannot tell. We go native when a product genuinely needs it, for example heavy camera, sensor or offline work, and we will say which applies to you before anything is built.
Do you handle the app stores?
Yes. Developer accounts in your name, listings, screenshots, review submissions, and the release process after launch. The accounts are yours from the start.
Can you build the backend too?
We prefer to. An app without a solid backend and admin is half a product. We build the API, the data, the notifications, the admin panel and the integrations, so the whole thing works, not just the screen.
How long does a mobile app take?
Foundations take four to eight weeks. A first release you can put in people's hands usually follows in two to three month phases, with a working build on your phone every week.

Have something
worth building?

Tell us what it is, in a few lines. We'll say honestly whether we're the right people for it, and what a small first step would look like. No decks, no discovery-call theatre.

Zofwe · Product studio · Kerala, India · Working with teams anywhere